Sure, you could mosey over to the US site, but you’d miss out on all the juicy gaming goodness that’s relevant – and important – to you. The Australian edition of Kotaku is focused on taking all this fantastic news and crafting it into a tasty treat for all you Aussies and Kiwis. Whether it’s the latest info on a new game, or hot gossip on the industry’s movers, shakers and smashers, you’ll find it all here and nicely packaged at Kotaku. They’d be one in the same in every lexicon on the planet if it were humanly possible. For now, it has the thanks of a small but mighty community. Nobody knows if this mini-revival is here to stay, or if 2K meant to turn these online services back on at all. To be clear, 2K has made no official statement on the matter. For now, most players are still enjoying the peer-to-peer multiplayer as per usual, leaving join codes in various fan Discords as word spreads.Ī post in the Discord above reads: “ Evolve: Stage 2 now has an online peer-to-peer server again! Thanks to you, we are reviving this unique gaming experience!” Though matchmaking is working, with a player pool that small, it’s obviously still going to take a while to get a game. Steam Stats reports that from July 18 to 22, the game’s player count rose from a lonely 18 to a comparatively bustling 136. What’s more, word appears to be getting around. These crates are only available in the Co-Op Hunt mode and drop skins that never featured in the store. Players are reporting drop crates are rewarding skins again, something that hasn’t happened since 2018. 2K acknowledged the issue and, it seems, reinstated online play as a show of good faith. Peer-to-peer play has been reinstated, and matchmaking has also returned for the first time in four years.Īs reported by NME, a dedicated Evolve fan Discord had been in touch with 2K about the loss of functionality for quite a while. It now appears that all that fan badgering paid off. Peer-to-peer play was suddenly lost earlier in the year and, after some community pushback, 2K reinstated it in early July. Players could still enjoy the game offline using the peer-to-peer multiplayer mode in the Legacy Evolve client.Īnd then, several months ago, even that went away too. Servers remained online until 2018, at which point it finally closed down. An alpha and beta period followed and by October of that same year, Turtle Rock announced it was ending support for the game. In 2016, Turtle Rock made one last attempt to inject life into the game with Evolve: Stage 2, moving to a free-to-play model. Despite the strength of its core ideas, and that people seemed to like what it was trying to do around the DLC, the game was never able to recover. Though it enjoyed a strong launch at the time, its overly-aggressive approach to DLC put its player pool into a nosedive. Turtle Rock Studios’ asymmetrical multiplayer game Evolve met a swift demise when it launched back in 2015.
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